An old watchmaker's cottage at the edge of a village

A thread · 7 stories

Villages

Three streetlamps, a square, and a bakery that opens before anyone needs it.

Stories7 on this thread
A place to walk The village above the station

Open Wander here and go where the thread goes. No score, no wrong turn, and the exit only appears once you are far enough in.

Walk there

Questions to take with you

Imagine designing a tiny library on a road between villages. What would you decide first?
Imagine designing a village for one hundred people near a wide river. What would you decide first?
Imagine designing a harbor on a road between villages. What would you decide first?
More quiet questions

Keep going

Nothing here needs finishing. Every door leads somewhere, and the last one is always darker than this.